No, I wouldn’t believe the opposite. Here is a quick little blurb from Google AI that is worded quite nicely regarding how the inverse square law works in regards to multiple light sources.
“When multiple light sources overlap, the inverse square law applies to each individual source, meaning the intensity of light at a given point is calculated by summing the individual contributions from each light source based on their distance, resulting in a combined intensity that is not simply the sum of their individual intensities at that point due to the falloff with distance; essentially, the closer light source will have a greater impact on the overall illumination at that point.
Key points about overlapping light sources and the inverse square law:
Individual calculations:
For each light source, calculate its intensity at a specific point using the inverse square law based on its distance from that point.
Summation:
To find the total intensity at that point, add up the individual intensities from each light source.
Distance-dependent influence:
A light source closer to a point will contribute more to the overall intensity at that point compared to a farther source due to the inverse square relationship.
Example:
Imagine two light bulbs, one close to a wall and one far away.
To calculate the combined illumination on a spot on the wall, you would calculate the intensity from each bulb individually based on their distance to the wall, then add those intensities together to get the total illumination at that spot.
Important considerations:
Light distribution:
The inverse square law assumes a point light source emitting light uniformly in all directions. If a light source has a directional beam, the intensity distribution will be different.”
There is something also to keep in mind regarding the inverse square law and light fall off. The further you get from the light source, the difference in intensity becomes incrementally smaller and smaller.
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Here is a helpful video from the photography department at BYU that explains the difference in light levels at different distances.
The thing to keep in mind is that the inverse square law applies to every individual chip whether it’s a COB or a mid power chip that would come on a board or a strip. The quantity and spacing/orientation of the chips will have a cumulative effect on light levels further from the source due to light beam overlap and the inverse square law. @rocketsoul beat me to the punch with his explanation of reducing spacing between his strips and the 15% increase in ppfd levels at further distances from the level light.