getsoutalive
Well-Known Member
We have all kinds of threads on spectrum, cooling and bins, but seems no one has been talking about one of the biggest issues in lighting. The Inverse Square Law(ISL). All radiant source output follows the ISL. including the Sun. Except that from the Sun, the top of your plant isn't very much closer than the bottom of your plant. So outdoors, height of the plant is unimportant. Indoors, that is very much not the case. No matter the lamp you chose, it also must obey the ISL
Quick tangent, thinking about choosing a lamp, I want to talk about intensity. If we define intensity as output vs surface area, we can make several observations about popular lamp options. Floro tubes are not terribly intense because their output is dispersed over a large surface area. CFLs have similar intensity issues as they simply trade linear surface area for spiraled surface area. HID lamps will all have similar surface area within class and so intensity will increase with power. At 1k the small actual surface area of the cylindrical active part of the lamp means significant system intensity. However, looking at COBS, we have a fraction of the output of the large HID, but the output surface is only a circle of 22.5mm (3070), which means that the high lumen output is coming from not only a very small spot, but is also all being output towards the canopy.
Now back to our regularly scheduled rant....
So as the previous generation lamp tech required large hoods and ventilation systems, and gave off massive amounts of heat, lamps were installed high up in the room. This mounting position also allows the point source light to illuminate a large area, up to 5'x5' with decent performance to the edges. But consider what this high above the canopy mounting position means for intensity at plant level.
LED lamps came along and the only way to get anything useful out of them was to line up hundreds of them. But small lamps with little intensity, even hundreds of them, just can't get it done. Especially when mounted high above in a small square, claiming much larger footprints than realistic.
COB however are game changers. The low heat profile means they can be close to canopy without burning. While not as intense individually as as 1k HID, the COB chips can be placed a fraction of the distance from the canopy and as such will deliver a far greater portion of its intensity to the plants than the HID.
If we could define optimum intensity at the canopy level and then map the output of various chips at various intensities, we could work out the required density of each model of chip at the desired drive levels and height from canopy to maximize efficiency of photon delivery.
Quick tangent, thinking about choosing a lamp, I want to talk about intensity. If we define intensity as output vs surface area, we can make several observations about popular lamp options. Floro tubes are not terribly intense because their output is dispersed over a large surface area. CFLs have similar intensity issues as they simply trade linear surface area for spiraled surface area. HID lamps will all have similar surface area within class and so intensity will increase with power. At 1k the small actual surface area of the cylindrical active part of the lamp means significant system intensity. However, looking at COBS, we have a fraction of the output of the large HID, but the output surface is only a circle of 22.5mm (3070), which means that the high lumen output is coming from not only a very small spot, but is also all being output towards the canopy.
Now back to our regularly scheduled rant....
So as the previous generation lamp tech required large hoods and ventilation systems, and gave off massive amounts of heat, lamps were installed high up in the room. This mounting position also allows the point source light to illuminate a large area, up to 5'x5' with decent performance to the edges. But consider what this high above the canopy mounting position means for intensity at plant level.
LED lamps came along and the only way to get anything useful out of them was to line up hundreds of them. But small lamps with little intensity, even hundreds of them, just can't get it done. Especially when mounted high above in a small square, claiming much larger footprints than realistic.
COB however are game changers. The low heat profile means they can be close to canopy without burning. While not as intense individually as as 1k HID, the COB chips can be placed a fraction of the distance from the canopy and as such will deliver a far greater portion of its intensity to the plants than the HID.
If we could define optimum intensity at the canopy level and then map the output of various chips at various intensities, we could work out the required density of each model of chip at the desired drive levels and height from canopy to maximize efficiency of photon delivery.